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Boardmaker studio for mac
Boardmaker studio for mac






Your workspace should look like the image on the right. Use Edit in Place to fill in the draggable objects with giraffe and elephant. Studio Start-Up of 6ĥ Use Edit in Place to fill in the Sorting Bins and Sorting Objects.

boardmaker studio for mac

Drag two Sorting Objects Group A and two Sorting Objects Group B onto your workspace. Drag Sorting Bin Group A and Sorting Bin Group B onto your workspace. Open the Draggable Buttons Gadgets folder and select Sorting. 9 USING GADGETS Just drag and use Edit in Place to create a sorting activity.

boardmaker studio for mac

Gadgets are organized into folders by function: Basics, Draggable Buttons, Fun Interactions, Math, Navigation, Question and Answer, Time and Writing. From the Navigation pane on the left of your screen, select Gadgets to open the Gadgets panel. Select Yes when prompted to create a new page and select Create. Name the project Plants and Animals Sorting and select Create. Start a new project from Connect (New Project) or Designer (File Menu > New > Project). Studio Start-Up of 6Ĥ 8 GADGETS A Gadget is a preprogrammed object or collection of objects that you drag onto your workspace to build or enhance an onscreen activity. Try it out! 7 TRY MORE TEMPLATES Now that you ve got the hang of it keep exploring! Always revisit the Project Setup menu for additional activity options. Any unused buttons will automatically be hidden in Play mode. Again, the directions are presented in red. Open the Mathematics folder and select Counting > On- screen > Counting. Go to the blue File menu and select New > Project from Template. 6 TRY ANOTHER TEMPLATE Don t stop now! There are many more templates to try. Select the value field next to Reward Video and select from one of the animations! Select Try It from the bottom of the Project Setup menu. Boardmaker Studio comes with 10 reward animations. Try adding a reward video to your Matching activity. Each template has a unique set of options in the Project Setup menu. From the blue File menu in the upper left corner, select Project Setup. Studio Start-Up of 6ģ 5 ADDITIONAL TEMPLATE OPTIONS There are even more options to choose from. Click on the buttons to make matches! Select the Stop button to return to Designer. From the upper right corner of your screen, select the Play button (the green arrow) to enter the Play mode. Continue on with the pairs mop/hop and sun/run. The next button will automatically become highlighted. Select the symbol you want for cat or press Enter for the symbol highlighted in grey. Select the first matching button on the left. The directions are presented in red in your workspace and will become invisible in Play mode. 4 POPULATING A TEMPLATE With Edit in Place you can populate templates to do SO much. Name this project Matching Rhyming Words. From Activity Type, select Matching > Onscreen > Matching Draw Lines 5 Items. Studio Start-Up of 6Ģ 3 SELECTING A TEMPLATE Pick a template to meet your needs. Take a minute to look through the folders to see the range of Studio Starter templates available to you. You can tell a sample because it has an S in the upper left corner of the template thumbnail. A collection of over 60 samples are included. Templates are organized by Onscreen and Print. You can browse templates by Activity Type or Instructional Area. 2 STUDIO STARTER TEMPLATES Let s explore the over 150 included templates. The single symbol match will appear in the button. *Note if there is only one symbol match, you do not need to select from the Open Symbol window.

boardmaker studio for mac boardmaker studio for mac

Select the symbol, or press Enter to select the symbol highlighted in the Open Symbol menu. Start typing the label, then press Enter. Select the Button tool and drag a button onto the workspace. 1 EDIT IN PLACE The most essential skill. To be successful from the start, use this guide to learn the essential skills in Boardmaker Studio. 1 Congratulations, you ve downloaded the Boardmaker Studio trial.








Boardmaker studio for mac